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Cartesian Movement

In this Node, you can define several Cartesian Poses that the Robot will move to on execution. You can also optionally select a Cartesian Pose Variable, instead of manually defning the Pose. The current value of the Cartesian Pose Variable will be used to move the Robot, once the Flow reaches this Cartesian Movement Node. In order to create and edit Pose Variables you can either use the Save/Edit Button in this Node, or navigate to the Global Variables panel on the right side of the application.

Blending Radius

The Blending Radius defines how smoothly the Robot transitions between two Poses. Instead of stopping at each point, the Robot follows a continuous path by grinding over the corners within the specified radius.

It is important to note that the Robot could run into acceleration limits, in which case the blending radii will be ignored. To compensate for this and to facilitate blending between points you should reduce the acceleration and velocity of your movements.